パッケージ | 説明 |
---|---|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
修飾子とタイプ | クラスと説明 |
---|---|
static class |
Arrow.Spigot |
static class |
LightningStrike.Spigot |
static class |
Player.Spigot |
修飾子とタイプ | メソッドと説明 |
---|---|
Entity.Spigot |
Entity.spigot() |
Copyright © 2016. All rights reserved.