| パッケージ | 説明 |
|---|---|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| 修飾子とタイプ | クラスと説明 |
|---|---|
static class |
Arrow.Spigot |
static class |
LightningStrike.Spigot |
static class |
Player.Spigot |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
Entity.Spigot |
Entity.spigot() |
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