public class PlayerUnleashEntityEvent extends EntityUnleashEvent implements Cancellable
EntityUnleashEvent.UnleashReason
Event.Result
entity
コンストラクタと説明 |
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PlayerUnleashEntityEvent(Entity entity,
Player player) |
修飾子とタイプ | メソッドと説明 |
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Player |
getPlayer()
Returns the player who is unleashing the entity.
|
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
getHandlerList, getHandlers, getReason
getEntity, getEntityType
getEventName, isAsynchronous
public Player getPlayer()
public boolean isCancelled()
Cancellable
isCancelled
インタフェース内 Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
インタフェース内 Cancellable
cancel
- true if you wish to cancel this eventCopyright © 2016. All rights reserved.