public class PlayerVelocityEvent extends PlayerEvent implements Cancellable
Event.Result
player
コンストラクタと説明 |
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PlayerVelocityEvent(Player player,
Vector velocity) |
修飾子とタイプ | メソッドと説明 |
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static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
Vector |
getVelocity()
Gets the velocity vector that will be sent to the player
|
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
void |
setVelocity(Vector velocity)
Sets the velocity vector that will be sent to the player
|
getPlayer
getEventName, isAsynchronous
public boolean isCancelled()
Cancellable
isCancelled
インタフェース内 Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
インタフェース内 Cancellable
cancel
- true if you wish to cancel this eventpublic Vector getVelocity()
public void setVelocity(Vector velocity)
velocity
- The velocity vector that will be sent to the playerpublic HandlerList getHandlers()
getHandlers
クラス内 Event
public static HandlerList getHandlerList()
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