public class Skull extends MaterialData implements Directional
| コンストラクタと説明 |
|---|
Skull() |
Skull(BlockFace direction)
Instantiate a skull facing in a particular direction.
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Skull(int type)
非推奨です。
Magic value
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Skull(int type,
byte data)
非推奨です。
Magic value
|
Skull(Material type) |
Skull(Material type,
byte data)
非推奨です。
Magic value
|
| 修飾子とタイプ | メソッドと説明 |
|---|---|
Skull |
clone() |
BlockFace |
getFacing()
Gets the direction this block is facing
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void |
setFacingDirection(BlockFace face)
Sets the direction that this block is facing in
|
String |
toString() |
equals, getData, getItemType, getItemTypeId, hashCode, setData, toItemStack, toItemStackpublic Skull()
public Skull(BlockFace direction)
direction - the direction the skull's face is facing@Deprecated public Skull(int type)
type - the raw type idpublic Skull(Material type)
@Deprecated public Skull(int type, byte data)
type - the raw type iddata - the raw data value@Deprecated public Skull(Material type, byte data)
type - the typedata - the raw data valuepublic void setFacingDirection(BlockFace face)
DirectionalsetFacingDirection インタフェース内 Directionalface - The facing directionpublic BlockFace getFacing()
DirectionalgetFacing インタフェース内 Directionalpublic String toString()
toString クラス内 MaterialDatapublic Skull clone()
clone クラス内 MaterialDataCopyright © 2016. All rights reserved.