public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent
Event.ResultclickedEntityplayer| コンストラクタと説明 |
|---|
PlayerInteractAtEntityEvent(Player who,
Entity clickedEntity,
Vector position) |
PlayerInteractAtEntityEvent(Player who,
Entity clickedEntity,
Vector position,
EquipmentSlot hand) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
Vector |
getClickedPosition() |
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
getHand, getRightClicked, isCancelled, setCancelledgetPlayergetEventName, isAsynchronouspublic PlayerInteractAtEntityEvent(Player who, Entity clickedEntity, Vector position)
public PlayerInteractAtEntityEvent(Player who, Entity clickedEntity, Vector position, EquipmentSlot hand)
public Vector getClickedPosition()
public HandlerList getHandlers()
getHandlers クラス内 PlayerInteractEntityEventpublic static HandlerList getHandlerList()
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