public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent
Event.Result
clickedEntity
player
コンストラクタと説明 |
---|
PlayerInteractAtEntityEvent(Player who,
Entity clickedEntity,
Vector position) |
PlayerInteractAtEntityEvent(Player who,
Entity clickedEntity,
Vector position,
EquipmentSlot hand) |
修飾子とタイプ | メソッドと説明 |
---|---|
Vector |
getClickedPosition() |
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
getHand, getRightClicked, isCancelled, setCancelled
getPlayer
getEventName, isAsynchronous
public PlayerInteractAtEntityEvent(Player who, Entity clickedEntity, Vector position)
public PlayerInteractAtEntityEvent(Player who, Entity clickedEntity, Vector position, EquipmentSlot hand)
public Vector getClickedPosition()
public HandlerList getHandlers()
getHandlers
クラス内 PlayerInteractEntityEvent
public static HandlerList getHandlerList()
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