public class PlayerInteractEntityEvent extends PlayerEvent implements Cancellable
Event.Result
修飾子とタイプ | フィールドと説明 |
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protected Entity |
clickedEntity |
player
コンストラクタと説明 |
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PlayerInteractEntityEvent(Player who,
Entity clickedEntity) |
PlayerInteractEntityEvent(Player who,
Entity clickedEntity,
EquipmentSlot hand) |
修飾子とタイプ | メソッドと説明 |
---|---|
EquipmentSlot |
getHand()
The hand used to perform this interaction.
|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
Entity |
getRightClicked()
Gets the entity that was rightclicked by the player.
|
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
getPlayer
getEventName, isAsynchronous
protected Entity clickedEntity
public PlayerInteractEntityEvent(Player who, Entity clickedEntity, EquipmentSlot hand)
public boolean isCancelled()
Cancellable
isCancelled
インタフェース内 Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
インタフェース内 Cancellable
cancel
- true if you wish to cancel this eventpublic Entity getRightClicked()
public EquipmentSlot getHand()
public HandlerList getHandlers()
getHandlers
クラス内 Event
public static HandlerList getHandlerList()
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